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Visual BASIC Programming Quick Basic Programming QUICK Basic Programming Quick BASIC Programming
#include
main();
{/*programming*/
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main()
{/*/programming/*/
printf("programming!\n");} #include
main()
{/*/*programming*/*/
printf("programming!\n");} include
main()
{/*programming*/
printf("programming!\n");}
#include<stdih> main(); {/*programming*/ printf("programming!");} #include<stdih> main() {/*/programming/*/ printf("programming!");} #include<stdih> main() {/*/*programming*/*/ printf("programming!")} include<stdih> main() {/*programming*/ printf("programming!");}
#include <stdih> main(); {/*programming*/ printf("programming!");} #inc lude<stdih> main() {/*/programming/*/ printf("programming!");} #include <stdih> main() {/*programming*/ printf("programming!");} include<stdih> main() {/*/*programming*/*/ printf("programming!");}
#include<stdio.h> #include<stdio.h> main(); main() {/*programming*/ {/*/programming/*/ printf("programming!");} printf("programming!");} #include<stdio.h> include<stdio.h> main() main() {/*/*programming*/*/ {/*programming*/ printf("programming!");} printf("programming!");}
notation physical function discipline philosophy software engineering characteristics mathematical I.mathematical J.program K. method L. computer
Visual BASIC Programming Quick Basic Programming QUICK Basic Programming Quick BASIC Programming
notation physical function discipline philosophy softwareengineering characteristics mathematical I.mathematical J.program K.method L.computer
#include<stdio.h> main(); /*programming*/ printf("programming!"); #include<stdio.h> main() /*/programming/*/ printf("programming!"); #include<stdio.h> main() /*/programming*/*/ include<stdio.h> main() /*programming*/
Visual BASIC Programming VISUAL C++Programming Visual C++Programming VISUAL BASIC Programming
notation physical function discipline philosophy softwareengineering characteristics mathematical I.mathematical J.program K.method L.computer
notation physical function discipline philosophy softwareengineering characteristics mathematical I.mathematical J.program K.method L.computer
notation physical function discipline philosophy softwareengineering characteristics mathematical I.mathematical J.program K.method L.computer
#include main(); /*programming*/ printf("programming!"); #include main() /*/ programming /*/ printf("programming!"); #include main() /*/*programming*/*/ printf("programming!"); include main() /*programming*/ printf("programming!");
#include<stdio.h> #include<stdio.h>
main(); main()
/*programming*/ /*/programming/*/
printf("programming!"); printf("programming!"); #include<stdio.h> include<stdio.h>
main() main()
/*/*programming*/*/ /*programming*/
printf("programming!"); printf("programming!");
Visual BASIC Programming VISUAL C++ Programming Visual C++ Programming VISUAL BASIC Programming
Visual BASIC Programming VISUAL C++Programming Visual C++Programming VISUAL BASIC Programming
#include main(); /*programming*/ printf("programming!"); #include main() /*/ programming /*/ printf("programming!"); #include main() /*/*programming*/*/ printf("programming!"); include main() /*programming*/ printf("programming!");
Visual Basic Programming Quick Basic Programming QUICK Basic Programming Quick BASIC Programming
Visual Basic Programming Quick Basic Programming QUICK Basic Programming Quick BASIC Programming