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int fun(double X,int *n); int fun(double ,int); int fun(double * X,int n); int fun(double *int*);
fun(int y,double m); k=fun(10,12.5); fun(x,n); void fun(n,x);
int fun(double x, int *; int fun(double, in; int fun(double *x, int ; iht fun(double*,int*);
switch(x%2) {ease 0: a++; break; ease 1: b++; break; default: a++; b++; } switch((int)x/2.0) {case 0: a++; break; case 1: b++; break; default: a++; b++; } switch((int)x%2) {ease 0: a++; break; ease 1: b++; break; default: a++; b++; } switch((int)(x)%2) {case 0.0: a++; break; ease 1.0: b++; break; default: a++; b++; }
fun(int y,double m); k=fun(10,12.5); fun(x,n); void fun(n,x);
fun(int y,double m); k=fun(10,12.5); fun(x,n); void fun(n,x);
fun(int y, double ; k=fun(10, 12.5); fun(x, ; void fun(n, ;
int fun(double x, int *n); int fun(double, int); int fun(double *x, int n); int fun(double*, int*);
fun(int y,double m); k=fun(10,12.5); fun(x,n); void fun(n,x);
int fun(double x,int *; int fun(double ,in; int fun(double *x,int ; int fun(double *,int *);
fun(int y,double ; k=fun(10,12.5); fun(x,; void fun(n,;
fun(int y, double ; k=fun(10,12.5); fun(x,; void fun(n,;
int fun(double X,int *n); int fun(double ,int); int fun(double * X,int n); int fun(double *int*);
int fun(double x, int *n); int fun(double, int); int fun(double *x, int n); int fun(double *, int*);
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int fun(double x,int *n); int fun(double int); int fun(double *x,int n); int fun(double *,int *);
switch(x%2) {cage 0:a++;break; case 1:b++;break; default:a++;b++; } switch((int)x/2.0) {ease 0:a++;break; case 1:b++;break; default:a++;b++; } switeb((int)x%2) {case 0:a++;break; case 1:b++;break; default:a++;b++; } switch((int)(x)%2) {case 0.0:a++;break; case 1.0:b++;break; default:a++;b++; }
fun(int y, double m); k=fun(10, 12.5); fun(x, n); void fun(n, x);